Umbra Heart Chronicles - 10/30/2023 Devlog


End of Month Update (October)

Good day everyone! I'm going to be posting end-of-the-month updates to update you all on the progress made on the game. As of today, Chapter 1 is complete! I still need to finish up a few art assets but the gameplay, maps, enemies, boss fight, etc. are done! My playtesters have played through the test build this weekend so I'll be working on getting any bugs or issues fixed up this week. I've made a couple of QOL adjustments to the game which include an easier way to fullscreen the game (my apologies for not doing that sooner) and balancing the Octavia boss a bit better. 

I do plan on releasing another build of the demo soon but it'll be once I've properly updated Mimi. I've decided that I want her to be more of a bunny ninja to help portray her being a fragile speedster-type party member. I'll need to update her weapons, a few of her skills (don't worry she still has her Bom-Boms!), and her sprite work/character portrait. Alongside adjusting some of her dialogue, her weapons are changing from guns and bows to daggers and swords. This change was made to further justify enemy types that can perform counterattacks and their being able to do so against ranged weapons didn't make sense.

Still much work left to be done but I'm still having a blast working on this and am excited to continue making progress! I'll continue posting artwork and gameplay videos on Twitter. Later this week, I'll be focusing on planning out maps and enemies for Chapter 2, so hopefully in November, I'll have more lovely and sexy monster girl/boy art to share with you all! I can at least say that Chapter 2 will be taking place in a desert region so expect some sssssinister lamias!

If there are any questions, problems, or concerns feel free to comment and let me know! You all have a Happy Halloween and I'll see you again at the end of November! 

Files

Umbra Heart Chronicles.exe 239 MB
Oct 10, 2023

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